Dust Tactics: Custom Terrain - Rubble

In comparison to many other tabletop games ther ares relatively small amounts of terrain required to play Dust Tactics.

There are a few scenarios that feature 'Rubble' spaces. These are spaces that represent collapsed structures or destroyed 'blocking terrain' (Enormous Tank Traps, represented by card counters in the basic set).

A Rubble space does not block line of sight. It can be occupied by infantry but not by walkers or other vehicles. I wanted them to be a sound representation of collapsed structure and still allow up to 6 miniatures (a unit of 5 figures plus a hero if need be) to be placed on them.

This terrain was made using a base of 6mm cambered MDF square with an assortment of foam-core off-cuts, lollypop sticks and sand/gravel scatter PVA'd into place.

Dust Tactics: Rubble Marker 1
Dust Tactics: Rubble Marker 2
Both pieces were painted using a combination of spray undercoat and a light spray 'dusting', ink-washes, stipple and dry-brushing.

They were pretty quick and simple to make in between other projects whilst waiting for other pieces to dry etc.

Dust Tactics Rubble Markers

8 comments:

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    1. Thank you Fran. I'm pretty peased with them. Particularly being one of those little 'in between stuff' projects :)

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  2. They've come out well. Best of all, you can use them in so many games.

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    1. Thanks Bryan, yes, definitely something with a lot of other uses!

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  3. Great job dude! Very useful and versatile.

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    1. Cheers Bob. They work great in DUST and can definitely see them being recycled for other things!

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  4. Nice job, Zombie Guy. In my opinion you can't have too many piles of rubble. These look the part!

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    1. Thank you Jay. I agreed, the more rubble the merrier!

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